Track attendance at our meetings by counting the unique faces that walk in!
Can we predict the winner of a DoTA match, given just the 10 characters making up two teams?
Learn to play chess through self-play, reinforcement learning, and neural network guided tree search. It's a little derivative :)
Build a Catan playing agent. Artificially intelligent road building.
A new tutorial or workshop on introductory topics each week.
We analyzed Twitter data using natural language processing techniques, building from linear bag-of-words approaches to fully neural models. We experimented with both sentiment classification and text generation.
Buzzmobile is our autonomous car project. This was the Agency's founding project. It has gone through a number of iterations and its scale has increased since the club's founding.
Halite is a competition hosted by the Agency where bots fight for control of a 2D grid. The bot with the most territory at the end wins.
2016 — Natural Language Processing
Natural language processing experiments with the goal of having an RNN successfully answer analogy questions.
Optimizing hyperparameters in order to understand how neural networks work and how we can make them better.
2015 — Tetris Bot
2015 — IARRC
IARRC stands for the International Autonomous Robot Racing Competition. We were brought on to improve the software for one of the Robojacket's projects (the robotics team at GT). The robot performed admirably, and we are taking our lessons learned from this project into Buzzmobile.
2014 — Graph Reduction
A tool to make graphs look pretty. Uses simulated annealing and other randomized optimization techniques to find the most visually pleasing layout for a graph.